I’m a Quality Assurance Analyst with over three years of experience in the video game industry, focused on manual testing for medium to large-scale projects.
Throughout my career, I’ve contributed to the quality and stability of well-received titles like Vampire: The Masquerade – Justice and Uniqkiller, always with a strong focus on performance, functionality, and delivering the best possible experience to players.
I’m well-versed in Agile development methodologies such as Scrum and Kanban, and I enjoy working closely with cross-functional teams in iterative, value-driven development cycles.
Right now, I’m looking for new professional challenges in digital game development environments that value quality assurance, technological innovation, and strong, collaborative team dynamics.
Test planning and execution for PC/mobile. Covered functional, regression, and exploratory testing with Unreal Engine and Figma.
QA support during PS5 VR2 porting. Focused on compliance, performance, and testing optimization.
Cross-platform QA from Meta Quest 2 to PS5, Steam, and Pico. Ensured performance and feature consistency.
Compliance testing for PS5 VR2 release. Focused on certification and build validation.
Access my resume for more details about my career.
/home/davi/resume.txt