DEV_LOG

I’m a Quality Assurance Analyst with over three years of experience in the video game industry, focused on manual testing for medium to large-scale projects.

Throughout my career, I’ve contributed to the quality and stability of well-received titles like Vampire: The Masquerade – Justice and Uniqkiller, always with a strong focus on performance, functionality, and delivering the best possible experience to players.

I’m well-versed in Agile development methodologies such as Scrum and Kanban, and I enjoy working closely with cross-functional teams in iterative, value-driven development cycles.

Right now, I’m looking for new professional challenges in digital game development environments that value quality assurance, technological innovation, and strong, collaborative team dynamics.

PROJECTS_LIBRARY

UniqKiller: Urban Shooter

Test planning and execution for PC/mobile. Covered functional, regression, and exploratory testing with Unreal Engine and Figma.

Vampire: The Masquerade – Justice

QA support during PS5 VR2 porting. Focused on compliance, performance, and testing optimization.

 

Nock

Cross-platform QA from Meta Quest 2 to PS5, Steam, and Pico. Ensured performance and feature consistency.

Galaxy Kart

Compliance testing for PS5 VR2 release. Focused on certification and build validation.

GET_RESUME

Access my resume for more details about my career.

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